Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h |
Include |
#include "Animation/AnimCompositeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCompositeBase.cpp |
bool ContainRecursive
(
const TArray< UAnimCompositeBase * > & CurrentAccumulatedList
)
This is recursive function that look thorough internal assets and clear the reference if recursive is found. We're going to remove the top reference if found