Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include |
#include "Animation/AnimNodeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
void LogMessageInternal
(
FName InLogType,
EMessageSeverity::Type InSeverity,
FText InMessage
) const
Interface for node contexts to register log messages with the proxy