FAnimationFrameSnapshot

This structure represents debugging information for a frame snapshot.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h

Include

#include "Animation/AnimBlueprintGeneratedClass.h"

Syntax

struct FAnimationFrameSnapshot

Remarks

This structure represents debugging information for a frame snapshot.

Variables

Name Description

Public variable

TArray< uint8 >

 

SerializedData

The snapshot of data saved from the animation.

Public variable

double

 

TimeStamp

The time stamp for when this snapshot was taken (relative to the life timer of the object being recorded)

Constructors

Name Description

Public function

FAnimationFrameSnapshot()

Functions

Name Description

Public function

void

 

CopyToInstance

(
    UAnimInstance* Instance
)

Public function

void

 

InitializeFromInstance

(
    UAnimInstance* Instance
)

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