Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimationRecordingSettings.h |
Include |
#include "Animation/AnimationRecordingSettings.h" |
struct FAnimationRecordingSettings
Settings describing how to record an animation
Name | Description | ||
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bAutoSaveAsset |
Whether to auto-save asset when recording is completed. Defaults to false |
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bCheckDeltaTimeAtBeginning |
Whether to check DeltaTime at recording for pauses, turned off for TakeRecorder |
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bRecordCurves |
Whether or not to record curves |
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bRecordInWorldSpace |
Whether to record animation in world space, defaults to true |
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bRecordTransforms |
Whether or not to record transforms |
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bRemoveRootAnimation |
Whether to remove the root bone transform from the animation |
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TEnumAsByte< ER... |
InterpMode |
Interpolation mode for the recorded keys. |
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float |
Length |
Maximum length of the animation recorded (in seconds). |
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float |
SampleRate |
Sample rate of the recorded animation (in Hz) |
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TEnumAsByte< ER... |
TangentMode |
Tangent mode for the recorded keys. |
Name | Description | |
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FAnimationRecordingSettings() |
Name |
Description |
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DefaultMaximumLength |
1 minute default length |
DefaultSampleRate |
30Hz default sample rate |
UnboundedMaximumLength |
Length used to specify unbounded |