FAnimationUpdateContext::GetSharedContext

Returns persistent state that is tracked through animation tree update.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h

Include

#include "Animation/AnimNodeBase.h"

Syntax

FAnimationUpdateSharedContext * GetSharedContext() const

Remarks

Returns persistent state that is tracked through animation tree update.

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