FAsyncCompressedAnimationsManagement::RequestAsyncCompression

Request an async compression of an animation, may not actually run async if memory usage is already high Returns true if an async compression task was allowed.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionDerivedDataPublic.h

Include

#include "Animation/AnimCompressionDerivedDataPublic.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.cpp

Syntax

bool RequestAsyncCompression
(
    FDerivedDataAnimationCompression & Compressor,
    UAnimSequence * Anim,
    const bool bPerformFrameStripping,
    TArray< uint8 > & OutData
)

Remarks

Request an async compression of an animation, may not actually run async if memory usage is already high Returns true if an async compression task was allowed.

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