Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionDerivedDataPublic.h |
Include |
#include "Animation/AnimCompressionDerivedDataPublic.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.cpp |
bool RequestAsyncCompression
(
FDerivedDataAnimationCompression & Compressor,
UAnimSequence * Anim,
const bool bPerformFrameStripping,
TArray< uint8 > & OutData
)
Request an async compression of an animation, may not actually run async if memory usage is already high Returns true if an async compression task was allowed.