Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionDerivedDataPublic.h |
Include |
#include "Animation/AnimCompressionDerivedDataPublic.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.cpp |
bool WaitOnExistingCompression
(
UAnimSequence * Anim,
const bool bWantResults
)
Blocks on compression for the supplied animation. Returns false if there was no compression job to wait on.