Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
Include |
#include "Animation/AnimCurveTypes.h" |
void Lerp
(
const FBaseBlendedCurve & A,
const FBaseBlendedCurve & B,
float Alpha
)
Blend (A, B) using Alpha, same as Lerp