FBaseBlendedCurve::UseMinValue

This doesn't blend but combine MIN(current weight, curvetocombine weight)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Syntax

void UseMinValue
(
    const FBaseBlendedCurve & CurveToCombine
)

Remarks

This doesn't blend but combine MIN(current weight, curvetocombine weight)

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