FBranchingPoint::GetTriggerTime

Returns the time this branching point should be triggered

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h

Include

#include "Animation/AnimMontage.h"

Syntax

float GetTriggerTime() const

Remarks

Returns the time this branching point should be triggered

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