Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include |
#include "Animation/AnimMontage.h" |
struct FBranchingPointMarker
AnimNotifies marked as BranchingPoints will create these markers on their Begin/End times. They create stopping points when the Montage is being ticked to dispatch events.
Name | Description | ||
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TEnumAsByte< EA... |
NotifyEventType |
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NotifyIndex |
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float |
TriggerTime |
Name | Description | |
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FBranchingPointMarker() |
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FBranchingPointMarker ( |