FCompressibleAnimDataResult

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h

Include

#include "Animation/AnimCompressionTypes.h"

Syntax

struct FCompressibleAnimDataResult

Variables

Name Description

Public variable

TUniquePtr< ICo...

 

AnimData

Public variable

UAnimBoneCompre...

 

Codec

Public variable

TArray< uint8 >

 

CompressedByteStream

Public variable

void *

 

CompressionUserData

Give compression code a place to store some extra data during compression (Needed for PerTrackCompression)

Constructors

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