FCurveMetaData

Curve Meta Data for each name Unfortunately this should be linked to [FName](API\Runtime\Core\UObject\FName), but no GUID because we don't have GUID in run-time We only add this if anything changed, by default, it is attribute curve

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h

Include

#include "Animation/SmartName.h"

Syntax

struct FCurveMetaData

Remarks

Curve Meta Data for each name Unfortunately this should be linked to FName, but no GUID because we don't have GUID in run-time We only add this if anything changed, by default, it is attribute curve

Variables

Name Description

Public variable

TArray< struct ...

 

LinkedBones

Connected bones to this meta data

Public variable

uint8

 

MaxLOD

Max LOD (lowest LOD) to evaluate this. -1 means it will evaluate all the time.

Public variable

FAnimCurveType

 

Type

Constructors

Name Description

Public function

FCurveMetaData()

Functions

Name Description

Public function

bool

 

Serialize

(
    FArchive& Ar
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss