Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include |
#include "Animation/AnimNodeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
static void DynamicClassInitialization
(
TArray< FExposedValueHandler > & Handlers,
UDynamicClass * InDynamicClass
)
Helper function to bind an array of handlers. This is called for nativized builds to initialize against a dynamic class