Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h |
Include |
#include "Animation/BlendSpaceBase.h" |
struct FInterpolationParameter
Name | Description | ||
---|---|---|---|
|
float |
InterpolationTime |
Interpolation Time for input, when it gets input, it will use this time to interpolate to target, used for smoother interpolation. |
|
TEnumAsByte< EF... |
InterpolationType |
Type of interpolation used for filtering the input value to decide how to get to target. |