Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/MorphTarget.h |
Include |
#include "Animation/MorphTarget.h" |
struct FMorphTargetLODModel
Mesh data for a single LOD model of a morph target
Name | Description | |
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FMorphTargetLODModel() |
Name | Description | ||
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GetResourceSizeEx ( |
Get Resource Size |
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Reset() |