Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
struct FNativeTransitionBinding
Binding allowing native transition rule evaluation
Name | Description | ||
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MachineName |
State machine to bind to |
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NativeTransitionDelegate |
Delegate to use when checking transition |
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NextStateName |
Next state the transition goes to |
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PreviousStateName |
Previous state the transition comes from |
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TransitionName |
Name of this transition rule |
Name | Description | |
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FNativeTransitionBinding ( |