Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingProviderInterface.h |
Include |
#include "Animation/NodeMappingProviderInterface.h" |
struct FNodeItem
Node Information to save with
Name | Description | ||
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ParentName |
Parent Name. If NAME_None, it will consider no parent |
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Transform |
Space transform (Not based on parent). Used by control rig system |
Name | Description | |
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FNodeItem ( |