FPassedMarker

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h

Include

#include "Animation/AnimationAsset.h"

Syntax

struct FPassedMarker

Variables

Name Description

Public variable

float

 

DeltaTimeWhenPassed

Public variable

FName

 

PassedMarkerName

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