Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h |
Include |
#include "Animation/PreviewAssetAttachComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/PreviewAssetAttachComponent.cpp |
Grab the asset (if any) attached at the place given
UObject or NULL if nothing is attached at that location.
Parameter |
Description |
---|---|
AttachName |
The name of the attach point (Bone name or socket name) to look for an asset |