Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
Include |
#include "Animation/AnimTypes.h" |
struct FRawAnimSequenceTrack
Raw keyframe data for one track.Each array will contain either NumFrames elements or 1 element. One element is used as a simple compression scheme where if all keys are the same, they'll be reduced to 1 key that is constant over the entire sequence.