Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
Include |
#include "Animation/AnimCurveTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
void EvaluateCurveData
(
FBlendedCurve & Curves,
float CurrentTime
) const
Evaluate curve data at the time CurrentTime, and add to Instance. It only evaluates Float Curve for now
return true if curve exists, false otherwise