Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
Include |
#include "Animation/AnimationAsset.h" |
struct FRootMotionMovementParams
Utility struct to accumulate root motion.
Name | Description | ||
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bHasRootMotion |
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float |
BlendWeight |
Name | Description | |
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FRootMotionMovementParams() |
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FRootMotionMovementParams ( |
Copy/Move constructors and assignment operator added for deprecation support Could be removed once RootMotionTransform is made private |
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FRootMotionMovementParams ( |
Name | Description | ||
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Accumulate ( |
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Accumulate ( |
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AccumulateWithBlend ( |
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AccumulateWithBlend ( |
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Clear() |
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FRootMotionM... |
ConsumeRootMotion ( |
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const FTrans... |
GetRootMotionTransform() |
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MakeUpToFullWeight() |
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ScaleRootMotionTranslation ( |
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Set ( |
Name | Description | ||
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FRootMotionM... |
operator= ( |
Name |
Description |
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RootMotionScale |
Name | Description | ||
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RootMotionTransform |
RootMotionTransform should not be accessed directly, please use GetRootMotionTransform() to read it or one of the set/accumulate functions to modify it |