FTimeStretchCurveInstance::Clamp_P_Target

Make sure In_P_Target stays in valid marker range.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/TimeStretchCurve.h

Include

#include "Animation/TimeStretchCurve.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/TimeStretchCurve.cpp

Syntax

float Clamp_P_Target
(
    float In_P_Target
) const

Remarks

Make sure In_P_Target stays in valid marker range.

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