FVectorCurve::CopyCurve

We don't want to have = operator. This only copies curves, but leaving naming and everything else intact.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h

Include

#include "Animation/AnimCurveTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp

Syntax

void CopyCurve
(
    FVectorCurve & SourceCurve
)

Remarks

We don't want to have = operator. This only copies curves, but leaving naming and everything else intact.

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