IPreviewCollectionInterface::GetPreviewSkeletalMeshes

Returns nodes that needs for them to map

Windows
MacOS
Linux

Override Hierarchy

IPreviewCollectionInterface::GetPreviewSkeletalMeshes()

UPreviewMeshCollection::GetPreviewSkeletalMeshes()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h

Include

#include "Animation/PreviewCollectionInterface.h"

Syntax

void GetPreviewSkeletalMeshes
(
    TArray< USkeletalMesh * > & OutList,
    TArray< TSubclassOf< UAnimInstance >> & OutAnimBP
) const

Remarks

Returns nodes that needs for them to map

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss