TBaseCustomAttributes::AddBoneAttribute

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h

Include

#include "Animation/CustomAttributesRuntime.h"

Syntax

template<typename DataType>
int32 AddBoneAttribute
(
    const FCustomAttributeInfo & AttributeInfo,
    const DataType & Value
)

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