TBaseCustomAttributes::ContainsBoneAttribute
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h
|
Include
|
#include "Animation/CustomAttributesRuntime.h"
|
template<typename DataType>
bool ContainsBoneAttribute
(
uint32 BoneAttributeHash,
int32 BoneIndexInt
) const
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