UAnimBlueprint::FindOrAddGroup

Finds the index of the specified group, or creates a new entry for it (unless the name is NAME_None, which will return INDEX_NONE)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h

Include

#include "Animation/AnimBlueprint.h"

Source

/Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp

Syntax

int32 FindOrAddGroup
(
    FName GroupName
)

Remarks

Finds the index of the specified group, or creates a new entry for it (unless the name is NAME_None, which will return INDEX_NONE)

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