Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassData.h |
Include |
#include "Animation/AnimClassData.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimClassData.cpp |
void CopyFrom
(
UAnimBlueprintGeneratedClass * AnimClass
)
Copy data from an existing BP generated class to this class data.