UAnimClassData::CopyFrom

Copy data from an existing BP generated class to this class data.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassData.h

Include

#include "Animation/AnimClassData.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimClassData.cpp

Syntax

void CopyFrom
(
    UAnimBlueprintGeneratedClass * AnimClass
)

Remarks

Copy data from an existing BP generated class to this class data.

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