| UAnimBoneCompressionCodec::DecompressPose()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h |
Include |
#include "Animation/AnimCompress.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp |
virtual void DecompressPose
(
FAnimSequenceDecompressionContext & DecompContext,
const BoneTrackArray & RotationPairs,
const BoneTrackArray & TranslationPairs,
const BoneTrackArray & ScalePairs,
TArrayView< FTransform > & OutAtoms
) const
Decompresses all the specified bone tracks.