| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveTrivialKeys.h |
Include |
#include "Animation/AnimCompress_RemoveTrivialKeys.h" |
class UAnimCompress_RemoveTrivialKeys : public UAnimCompress
Removes trivial frames frames of tracks when position or orientation is constant over the entire animation from the raw animation data. If both position and rotation go down to a single frame, the time is stripped out as well.
Name | Description | ||
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float |
MaxAngleDiff |
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float |
MaxPosDiff |
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|
float |
MaxScaleDiff |
Name | Description | |
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UAnimCompress_RemoveTrivialKeys ( |
Name | Description | ||
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DoReduction ( |
Implemented by child classes, this function reduces the number of keyframes in the specified sequence, given the specified skeleton (if needed). |
Name | Description | ||
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PopulateDDCKey ( |
Called to generate a unique DDC key for this codec instance. |