UAnimCurveCompressionSettings

This object is used to wrap a curve compression codec.

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UAnimCurveCompressionSettings

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionSettings.h

Include

#include "Animation/AnimCurveCompressionSettings.h"

Syntax

class UAnimCurveCompressionSettings : public UObject

Remarks

This object is used to wrap a curve compression codec. It allows a clean integration in the editor by avoiding the need to create asset types and factory wrappers for every codec.

Variables

Name Description

Public variable

UAnimCurveCompr...

 

Codec

An animation curve compression codec.

Constructors

Name Description

Public function

UAnimCurveCompressionSettings

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

bool

 

AreSettingsValid()

Returns whether or not we can use these settings to compress.

Public function Const

bool

 

Compress

(
    const FCompressibleAnimData& AnimS...,
    FCompressedAnimSequence& OutCompre...
)

Compresses the animation curves inside the supplied sequence data.

Public function

UAnimCurveCo...

 

GetCodec

(
    const FString& Path
)

Allow us to convert DDC serialized path back into codec object

Public function

void

 

PopulateDDCKey

(
    FArchive& Ar
)

Generates a DDC key that takes into account the current settings and selected codec.

Overridden from UObject

Name Description

Public function Virtual

void

 

GetPreloadDependencies

(
    TArray< UObject* >& OutDeps
)

Called during cooking.

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