UAnimInstance::AddCurveValue

Add curve float data using a curve Uid, the name of the curve will be resolved from the skeleton

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

void AddCurveValue
(
    const USkeleton::AnimCurveUID Uid,
    float Value
)

Remarks

Add curve float data using a curve Uid, the name of the curve will be resolved from the skeleton

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