FQueuedRootMotionBlend

Temporarily queued root motion blend

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Syntax

struct FQueuedRootMotionBlend

Remarks

Temporarily queued root motion blend

Variables

Name Description

Public variable

FName

 

SlotName

Public variable

FTransform

 

Transform

Public variable

float

 

Weight

Constructors

Name Description

Public function

FQueuedRootMotionBlend

(
    const FTransform& InTransform,
    const FName& InSlotName,
    float InWeight
)

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