UAnimInstance::GetActiveInstanceForMontage

Get Active [FAnimMontageInstance](API\Runtime\Engine\Animation\FAnimMontageInstance) for given Montage asset.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

FAnimMontageInstance * GetActiveInstanceForMontage
(
    const UAnimMontage * Montage
) const

Remarks

Get Active FAnimMontageInstance for given Montage asset. Will return NULL if Montage is not currently Active.

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