Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
FAnimMontageInstance * GetActiveInstanceForMontage
(
const UAnimMontage * Montage
) const
Get Active FAnimMontageInstance for given Montage asset. Will return NULL if Montage is not currently Active.