UAnimInstance::GetInstanceAssetPlayerIndex

Get the index of the specified instance asset player.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

int32 GetInstanceAssetPlayerIndex
(
    FName MachineName,
    FName StateName,
    FName InstanceName
)

Remarks

Get the index of the specified instance asset player. Useful to pass to GetInstanceAssetPlayerLength (etc.). Passing NAME_None to InstanceName will return the first (assumed only) player instance index found.

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