UAnimInstance::GetStateMachineInstance

Gets the runtime instance of the specified state machine

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

FAnimNode_StateMachine * GetStateMachineInstance
(
    int32 MachineIndex
)

Remarks

Gets the runtime instance of the specified state machine

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