UAnimInstance::HasNativeStateEntryBinding

Check for whether a native entry delegate is bound to the specified state.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

bool HasNativeStateEntryBinding
(
    const FName & MachineName,
    const FName & StateName,
    FName & OutBindingName
)

Remarks

Check for whether a native entry delegate is bound to the specified state.

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