UAnimInstance::Montage_GetBlendTime

Get the current blend time of the Montage.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

float Montage_GetBlendTime
(
    const UAnimMontage * Montage
) const

Remarks

Get the current blend time of the Montage. If Montage reference is NULL, it will return the current blend time on the first active Montage found.

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