Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
void Montage_Stop
(
float InBlendOutTime,
const UAnimMontage * Montage
)
Stops the animation montage. If reference is NULL, it will stop ALL active montages.