UAnimInstance::OnUROPreInterpolation_AnyThread

Called before URO interpolation is performed.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Syntax

virtual void OnUROPreInterpolation_AnyThread
(
    FAnimationEvaluationContext & InOutContext
)

Remarks

Called before URO interpolation is performed. Useful for modifying bone space transforms etc. before interpolation is performed.

that this can be called on a worker thread.

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