Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
virtual void OnUROPreInterpolation_AnyThread
(
FAnimationEvaluationContext & InOutContext
)
Called before URO interpolation is performed. Useful for modifying bone space transforms etc. before interpolation is performed.
that this can be called on a worker thread.