Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
bool ParallelCanEvaluate
(
const USkeletalMesh * InSkeletalMesh
) const
Check whether evaluation can be performed on the supplied skeletal mesh. Can be called from worker threads.