bUseMultiThreadedAnimationUpdate

Allows this anim instance to update its native update, blend tree, montages and asset players on a worker thread.

Windows
MacOS
Linux

Syntax

uint8 bUseMultiThreadedAnimationUpdate: 1

Remarks

Allows this anim instance to update its native update, blend tree, montages and asset players on a worker thread. This flag is propagated from the UAnimBlueprint to this instance by the compiler. The compiler will attempt to pick up any issues that may occur with threaded update. For updates to run in multiple threads both this flag and the project setting "Allow Multi Threaded Animation Update" should be set.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss