UAnimLayerInterface

An interface used to specify the inputs and outputs of an animation blueprint

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimLayerInterface.h

Include

#include "Animation/AnimLayerInterface.h"

Syntax

class UAnimLayerInterface : public UInterface

Remarks

An interface used to specify the inputs and outputs of an animation blueprint

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