| UAnimCompositeBase::ContainRecursive()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h |
Include |
#include "Animation/AnimMontage.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp |
virtual bool ContainRecursive
(
TArray< UAnimCompositeBase * > & CurrentAccumulatedList
)
This is recursive function that look thorough internal assets and clear the reference if recursive is found. We're going to remove the top reference if found