UAnimSequence::BakeOutVirtualBoneTracks

Bakes out track data for the skeletons virtual bones into the raw data.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h

Include

#include "Animation/AnimSequence.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp

Syntax

void BakeOutVirtualBoneTracks
(
    TArray< FRawAnimSequenceTrack > & NewRawTracks,
    TArray< FName > & NewAnimationTrackNames,
    TArray< FTrackToSkeletonMap > & NewTrackToSkeletonMapTable
)

Remarks

Bakes out track data for the skeletons virtual bones into the raw data.

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