Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include |
#include "Animation/AnimSequence.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
void BakeOutVirtualBoneTracks
(
TArray< FRawAnimSequenceTrack > & NewRawTracks,
TArray< FName > & NewAnimationTrackNames,
TArray< FTrackToSkeletonMap > & NewTrackToSkeletonMapTable
)
Bakes out track data for the skeletons virtual bones into the raw data.