UAnimSequence::OnlyUseRawData

Should we be always using our raw data (i.e is our compressed data stale)

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h

Include

#include "Animation/AnimSequence.h"

Syntax

bool OnlyUseRawData() const

Remarks

Should we be always using our raw data (i.e is our compressed data stale)

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