UAnimSequenceBase::GetAdditiveAnimType

Default implementation, no additive

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h

Include

#include "Animation/AnimSequenceBase.h"

Syntax

virtual EAdditiveAnimationType GetAdditiveAnimType() const

Remarks

Default implementation, no additive

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