UAnimSequenceBase::GetFrameAtTime

Get the frame number for the provided time

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h

Include

#include "Animation/AnimSequenceBase.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp

Syntax

virtual int32 GetFrameAtTime
(
    const float Time
) const

Remarks

Get the frame number for the provided time

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